Archive for the 'Flash' Category

Swap this!

Thursday, September 13th, 2007

ActionScript 3 is a lovely step up from AS2 but relearning all your favorite techniques is a bit of a pain. Take for example swapDepths(). What a great little method. Sure it was working the crappy depth system of Flash 8 but it was easy. Let do this in AS3 then. Well for starts its [...]

Did someone say March?

Saturday, August 25th, 2007

Jeez, 5 months and not a post. It’s not like I haven’t been doing anything. Let see. First there was Reel Ideas Studio back in April-May. I was project manager, technical lead, client liaison and creative for a bit. I am happy with how the project turned out. We are going to continue development on [...]

Fern Take 2 or is that 50

Saturday, March 24th, 2007

Right now I am frustrated with creating a realistic interaction between the mouse and the leaves. Flash’s event model makes it difficult to determine, with event handlers, if the mouse is touching two objects when the objects are overlapping. I am trying to avoid having each leaf check the mouse itself as this would be [...]

Curve Experiment 2 – Plant Growth

Sunday, February 18th, 2007

Creating the slug has taught me a ton about the new capabilities in AS2. I have used the curve developed for the slug to create a fern. The leaves of the frond grow as you stretch the curve which required calculating the length of the curve. The most surprising part of this is what is [...]

Autonomous Slug

Thursday, February 1st, 2007

Here is the latest iteration of the slug. It now has the ability to crawl around on its own thanks to a bit of collision detection. The question people keep asking me is “Why are you doing this?” and well I keep shrugging. I guess it has just held my attention. There is lots I [...]